How to Upload to Steam Workshop Dont Starve Together

Mods, or modifications, are alterations or additions to the original content of a video game. They may present new features, histrion experiences, and/or tweaks to the game, making the game more enjoyable, or less enjoyable and either easier or harder.

Mods for Don't Starve are mostly developed past the Don't Starve community.

Contents

  • 1 Installation
    • 1.1 Simple
    • i.two Manual
    • 1.3 Dedicated Servers
  • 2 Removal
  • 3 Cosmos
    • iii.1 Basic API Info
    • 3.2 Modding Tools
  • 4 Language Packs
  • 5 Don't Starve Together

Installation [ ]

Disclaimer: Klei is not able to assistance the player should issues arise while using mods. Use with caution!

Simple [ ]

The simplest way to download and install mods is to subscribe to them in the Steam Community Workshop. This will automatically download the mods into the game. The thespian can then enable/disable the installed mods by going into the "Mods" menu from the main bill of fare, and ticking the mods' respective checkboxes.

  • Don't Starve Steam Workshop
  • Don't Starve Together Steam Workshop

Manual [ ]

Mods can also be downloaded as files from Klei'due south official website, or from Don't Starve mods website ,which must be manually placed into the appropriate "/mods/" directory of the game. The website contains downloadable files categorized into sections: Modding Tools, Game Modifications, Linguistic communication Packs, Custom Maps and New Characters, etc. The same mods can usually be constitute from the Steam Community Workshop.

Detect the mods folder under:

          Windows: C:/Programme Files/Steam/steamapps/common/Don't Starve/mods/          OS X: ~/Library/Application Support/steamapps/mutual/Don't Starve/dont_starve.app/Contents/mods/          Linux/SteamOS:  ~/.steam/steam/steamapps/common/Don't Starve/mods/        

If your release has nothing to exercise with Steam, Find the mods binder nether:

          Windows: C:/Program Files/Don't Starve/mods/        

Modify dont_starve to dontstarve_steam and Don't Starve to Don't Starve Together for Don't Starve Together. For Windows, look under Program Files (x86). If you have Steam installed elsewhere, look there. For OS X, right-click on the application and click evidence package contents or use a terminal to cd to get in the app. ~ ways your dwelling house directory.

Dedicated Servers [ ]

There are alternate steps to take when installing and enabling mods on dedicated servers.

  • Don't Starve Together Dedicated Servers#Mods

Removal [ ]

If the thespian has installed mods incorrectly, then the best affair to do is to use the fill-in players take fabricated. However, in that location is an alternative method if the player forget to create a backup.

If the mod installed is a broken modernistic from the Steam Workshop, unsubscribe from it. Tell the author near the crash and include a list of all mods in the folder.

If it comes from a aught file that has been unpacked, go to the mods folder mentioned above, then delete that mod folder, or movement information technology elsewhere. In 99% of cases and so far, players should merely accept to delete their scripts binder. Now, some of the players may realize that this is like dropping a bomb to kill a spider, merely that's okay. It just guarantees that all traces of mods are removed.

Finally become to the Steam Library, Right-Click on the game and choose properties. In the tab Local Files, choose verify integrity of game cache. Steam will take intendance of the whole thing.

Cosmos [ ]

Earlier creating new mods, players should read the Guidelines. Players are recommended to be familiar with the Lua language and the TEX file format before creating any mods. There are also tutorials on the forum. The API doc (run into beneath) likewise has ane.

Basic API Info [ ]

The modern organization takes ii most important files, modinfo.lua and modmain.lua. The earlier contains multiple info about the modern, like the name, version, and version compatibility. The latter is like the main() part in other languages—that is, where the mod system invoke and loads the mod. It has an environment itself.

The data/scripts binder nether the game'due south program directory contains lua lawmaking for the vanilla game itself. You can refer to them for some API info. An unofficial API doctor is likewise available.

Modding Tools [ ]

Name Author Version Clarification
Klei Studio Handsome Matt Hungry for your hunger Edit TEX and animation files of Don't Starve.
Modern Library WrathOf The End is Nigh Provide support for modders and additional functions.
Don't Starve Modernistic Tools Klei Enterteinment 1965676 Allow Modders to Upload to the Steam Workshop

Since the modernistic creator volition be writing code, they may desire a text editor that supports syntax highlighting in Lua, and then they can meet the lawmaking clearly. Notepad++, Vim and Atom are frequently popular choices. They could also utilize Integrated evolution environments (IDE), since they may be even smarter.

Linguistic communication Packs [ ]

Players may download a linguistic communication pack if their linguistic communication is not supported by the game. Search through them here.

Don't Starve Together icon.png Don't Starve Together [ ]

In DST, there are 3 kinds of mods:

  • customer-only, which are enabled past each player individually and used on any server. These unremarkably brand changes to the interface, and do non change the game for other players.
  • server-only, which are enabled by the host of a server. Joining players to this server do not demand to download the mod. Server mods usually make small changes to game mechanics, such equally changing the timing of things or scaling creature stats.
  • all-clients, which all players on a server need to take. The Steam Workshop automatically handles downloading and enabling these for players when they bring together a server with an all-clients mod enabled. These mods can change almost anything about the game, including custom characters and enemies.

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Source: https://dontstarve.fandom.com/wiki/Mods

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